My experience working as an Animator has included 3d/2d Character Animator, Rigger, Previs Supervisor, Director and Unity Artist among other things. I completed a Bachelor of Art and Design, specializing in 3D Character Animation, and a Diploma in traditional 2D Animation. In my spare time I develop my own game projects, using Maya and Unity. I also create 2D Animation using Rough Animator, Maya, Photoshop and After Effects.